I won :0 & the chunky post jam update
ESCALATING DUEL » Devlog
Apparently this game won the jam, omg :0 (tied with Abhos awesome game: Risetrap).
To celebrate I am releasing this post jam update that adds a good amount of content and polish.
Thank you tu everyone for playing the game and giving feedback! :)
v1.1, the post Jam update:
New:
- 10+ New Cards
- Nerf: Larger Player
- Nerf: Slippery Floor
- Nerf: Self Damage
- Nerf: Faulty Ammo
- Zig-Zag Bullets
- Ultra Jump
- Zeus' Wrath
- Exploding Bullets
- Randomizer
- Turret
- Engineer
- 2 New Maps
- Lava: be wary of some environmental hazards
- Trampoline: bounce
- 5+ new Skins, I hope you can express your mood and personality a bit better now
Additions & Changes:
- Menus and UI completely overhauled
- Players can change their name now
- New pause screen (P)
- All original maps have been reworked to simplify the layout and allow more play around the map's gimmick
- Improved Jump and Head Bonk helper that avoids catching on an edge
- better match point notification
- Score display changed to be more intuitive
Files
ESCALATING_DUEL_V1.1.02 1.6 MB
Jan 31, 2024
ESCALATING DUEL
local 1v1 deck building versus game
Status | In development |
Author | Federico Calchera |
Genre | Shooter, Action, Fighting, Platformer |
Tags | 2D, Deck Building, Local multiplayer, Multiplayer, party-game, Versus |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- v1.4: Card icons, new card and new songs18 days ago
- 1.3: New Map, Card, Skins and tons of QOLJul 28, 2024
- 1.2: RerollingMar 22, 2024
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