1.3: New Map, Card, Skins and tons of QOL
ESCALATING DUEL » Devlog
v1.3:
This update adds a nice amount of content as well as a plethora of QOL additions and bug fixes.
Thanks a lot to the people that played it and gave feedback at Rundgang HAW Finkenau.
- A new map, with the unique element being teleporters, both the player and the bullets can teleport
- New card that allows you to place destructible blocks in the level
- I added some new skins and made some of the old skins more distinct.
- This version adds greatly improved gamepad support, including dynamic input prompts.
- The match length is shortent to first to 5 (was 6).
- A large amount of QOL changes. For example: input icons, better map randomization, clearer respawning of reload pickups and many more.
- Some minor balancing changes to some cards and maps.
- A bunch of general bug fixes. For example: double jump glitch, wrong matchpoint text etc.
Files
EscalatingDuel_v1.3.1.zip 1.7 MB
Jul 28, 2024
ESCALATING DUEL
local 1v1 deck building versus game
Status | In development |
Author | Federico Calchera |
Genre | Shooter, Action, Fighting, Platformer |
Tags | 2D, Deck Building, Local multiplayer, Multiplayer, party-game, Versus |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- v1.4: Card icons, new card and new songs20 days ago
- 1.2: RerollingMar 22, 2024
- I won :0 & the chunky post jam updateJan 31, 2024
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